/*
 * Ready.h
 *
 *  Created on: Jan 27, 2011
 *      Author: bvd
 */

#include "RealTimeLoopState.h"
#include "Suspended.h"

using namespace application;

void RealTimeLoopState::chMode(Context* context) {

}

void RealTimeLoopState::stop(Context* context) {
	context->setCurrentState(Ready::getInstance());
}

void RealTimeLoopState::suspend(Context* context) {
	context->setCurrentState(Suspended::getInstance());
}
